From TV studios to defence contractors, from Abu Dhabi to Brisbane — a career built on delivery.
Computer-Based Training Developer
Contributing to the MQ-28 Ghost Bat program — Australia's first domestically designed and manufactured military combat aircraft in over 50 years. Developing immersive, SCORM-compliant training for maintenance, communications systems and mission operations.
- Authoring interactive modules in Articulate Storyline
- High-fidelity 3D models and simulations in Blender and Unreal Engine 5
- Scenario-based training experiences in Unity 3D, packaged as SCORM for Moodle/Aquila LMS
Articulate Storyline
Blender
Unreal Engine 5
Unity 3D
SCORM
Moodle
LMS
VR Developer
Designed and implemented immersive VR training simulations for BHP Mining, covering critical safety protocols including train cart coupling and uncoupling procedures — deployed on HTC Vive Focus 3 headsets in Unity.
Unity
HTC Vive Focus 3
VR Simulation
Safety Training
Senior 3D Artist / Developer
Contributed to the award-winning Maternity Education Program (MEP) — developing all 3D animations and interactive modules for training medical professionals in obstetric emergencies using HoloLens, VR, AR, and WebGL. What started as a 3-month contract extended to 12 months on the strength of the work.
🏆 Bond University Sustainable Healthcare Award
🏆 Metro North Health Staff Excellence Award
🏆 Metro North Excellence in Innovation Award
HoloLens
VR
AR
WebGL
Medical Simulation
Senior 3D AR VR Interactive Technical Specialist
Produced 3D content for UAE Ministry of Education curriculum across government schools — Design, PE, Arabic, English. Official GCC distributor for FlashForge 3D printers; head of servicing and repairs. Produced interactive videos for electronics curriculum introduction.
Ministry of Education UAE
3D Printing
AR
Curriculum Content
3D Technical Specialist
3D, AR and VR interactive application development for the UAE Defence Force and corporate clients including Saudi Aramco and Hydra Properties.
UAE Defence
Saudi Aramco
AR / VR
Corporate 3D
Head of 3D Development + Military Simulation Specialist
Led 3D development for the Centre of Excellence, producing military educational material for Signals Corps. Created technical presentations for high-level government bodies on national and military infrastructure. Simultaneously delivered high-level national military 3D simulation using VR Forces at GCSS.
Military Simulation
VR Forces
Defence
Technical Presentations
Studio Owner · Freelancer · Technical Director
Technical 3D artist across film, television and games. Credits include Spider-Man, Scooby-Doo, Zambezia, Speedy TV series, Ty the Tasmanian Tiger 1 & 2 (video games), and Jimmy Neutron: Jet Fusion. Also delivered 3D animation for Heat and Control's food processing equipment, Children's Animated Bible pipeline, and educational multimedia at Launchpad. Developed the Thomas4D Rigging Tools for Lightwave 3D — one of the most widely adopted character rigging plugins in the Lightwave community.
Spider-Man
Scooby-Doo
Ty the Tasmanian Tiger
Jimmy Neutron
Lightwave Rigging Tools
Character Animation
Technical Direction
3D Artist · CAD Draftsman · Interface Designer
3D artist at Channel 7 on program titles, virtual sets, advertising and news visualisation. Head of production at Spaceframe Buildings for sub-18m steel structures. Lead 3D artist and interface designer at Launchpad for educational multimedia — First Aid, CSI, virtual plant. CAD draftsman for Lu Greffin Architects across domestic, commercial and international projects.
Channel 7
Broadcast
Architectural CAD
Educational Media